Updated
Updated · Eurogamer.net · Jun 2
Sony First-Party PlayStation Game Sales Fall to 32.1 Million in FY25 From 58.4 Million Peak
Updated
Updated · Eurogamer.net · Jun 2

Sony First-Party PlayStation Game Sales Fall to 32.1 Million in FY25 From 58.4 Million Peak

3 articles · Updated · Eurogamer.net · Jun 2
  • 32.1 million first-party PlayStation games sold in FY25, up from 28.9 million in FY24 but still barely above half of Sony's 58.4 million FY20 peak.
  • Sony's sales high came during the PS5 launch, when backward compatibility, cross-generation PS4 releases and Covid lockdown demand lifted software sales across two console generations.
  • Since August 2020, Sony has also brought some single-player exclusives to PC, narrowing PlayStation-only access after years of using in-house titles as a key reason to buy the console.
  • Longer development cycles and rising production and marketing costs have added pressure to Sony's first-party pipeline, helping explain the weaker output in the current console generation.
Is PlayStation's sales rebound a true recovery or a distraction from the industry's shift to cloud and AI?
With PC ports now scrapped, how will PlayStation sustain its game release momentum for 100 million console owners?
After Bungie's massive loss, can single-player hits truly rescue PlayStation's costly live-service gamble?