Gravity, Daweon and Waycoder Unveil Ragnarok Console RPG for 4 Platforms, Targeting H1 2027
Updated
Updated · VGChartz · Jun 1
Gravity, Daweon and Waycoder Unveil Ragnarok Console RPG for 4 Platforms, Targeting H1 2027
4 articles · Updated · VGChartz · Jun 1
H1 2027 is the launch window for Ragnarok Console Project, newly announced for Switch 2, PS5, Xbox Series X|S and PC via Steam.
Gravity, Daweon Game Media Lab and developer Waycoder said the RPG reimagines the Ragnarok universe around player choices, consequences and a world collapsing under dimensional rifts.
100 million players have engaged with the broader Ragnarok IP, giving the console project a large built-in audience as the franchise expands beyond its MMORPG roots.
The game’s setting spans deserts, ruins, research facilities and rift zones, with classes including Knights, Mages, Priests and Hunters accompanying the story-driven campaign.
Will a choice-driven RPG recapture the social magic that defined the original Ragnarok Online for millions?
Launching in 2027, can this reimagined world compete against potential blockbusters like a new God of War?
How will the gameplay actually deliver a complex story that moves beyond a simple good versus evil dynamic?