A 93/100 OpenCritic score reinforced the breakout reception for Yacht Club's Zelda-style adventure, giving the Shovel Knight studio a critical boost on a release founder Sean Velasco has called make-or-break.
Early Steam data suggests roughly 55,000 copies sold globally so far, with console sales still pending and post-launch work focused on marketing, bug fixes and patches.
Velasco had previously said 500,000 copies would be a golden result and 200,000 really great, but this week raised the bar to 1 million, making the strong review start especially significant.
With a one million sales goal, can this retro hit repeat the legendary success of 'Shovel Knight'?
Why is an 8-bit indie game the current frontrunner for 2026's Game of the Year?