Updated
Updated · MP1st · May 28
Borderlands 4 Launches Patch 1.7 With 2 Raid Bosses, UVHM 7 and New Loot
Updated
Updated · MP1st · May 28

Borderlands 4 Launches Patch 1.7 With 2 Raid Bosses, UVHM 7 and New Loot

7 articles · Updated · MP1st · May 28
  • May 28’s free update adds Raid Boss 2—Subjugator and Thol the Invincible—plus UVHM 7, a new Pearlescent SMG, four Legendaries, five class mods and new Firmware.
  • The fight unlocks after the main campaign and starts as a dual-boss encounter before shifting into its main phase, with Bronze-to-Platinum rewards tied to completion time and difficulty.
  • Version 1.7 also adds an optional Shared Progression toggle for new characters and boosts non-dedicated Legendary drops, Badass loot quality and boss XP consistency.
  • Patch 1.070 delivers a broad balance-and-fix pass across missions, bosses, UI and Vault Hunters, including nerfs to the Daedalus Bod’s generic gun-damage scaling by about 60% and Torgue Sticky bonuses capped at 200%.
  • Gearbox said the update is free for all players and noted more stability work is ongoing, with a sixth Vault Hunter class mod planned for Story Pack 2 in Q3 2026.
After boosting rare loot drops, did developers admit Borderlands 4's initial endgame was fundamentally unrewarding?
How does the new raid's extreme unlock requirement signal a major shift in the game's future difficulty?
With a key feature reversed after backlash, is fan feedback now dictating Borderlands 4's entire future?