Updated
Updated · Game File | Stephen Totilo · May 27
Mina the Hollower Wins 31-Hour Review After 6 Years in Development
Updated
Updated · Game File | Stephen Totilo · May 27

Mina the Hollower Wins 31-Hour Review After 6 Years in Development

3 articles · Updated · Game File | Stephen Totilo · May 27
  • 31 hours of play led the reviewer to call Mina the Hollower an extraordinary new throwback, framing it as a polished Super Nintendo-style action game from Yacht Club Games.
  • 6 years in development, Mina centers on a “hollowing” move that lets its hero dig underground for treasure, bypass walls and attack enemies—an idea the review says sustains a full game.
  • 34 additional hours with Yacht Club’s four earlier games shaped that verdict, with co-founder David D’Angelo steering the reviewer toward Shovel Knight and later entries to trace the studio’s design evolution.
  • The review argues Mina stands on its own in a new world, but also shows how Yacht Club has steadily refined its craft across previous releases.
Is 'Mina the Hollower' the perfect fusion of Zelda and Bloodborne?
Can a 'next-gen Game Boy' title redefine modern retro game design?
How does a 1,200-screen world successfully function without an in-game map?