Updated
Updated · TheGamer · May 25
Behaviour Interactive Unveils Jason Killer Kit, Launching May 26 in Dead by Daylight Test Build
Updated
Updated · TheGamer · May 25

Behaviour Interactive Unveils Jason Killer Kit, Launching May 26 in Dead by Daylight Test Build

11 articles · Updated · TheGamer · May 25
  • May 26 marks Jason Voorhees’ first playable debut in Dead by Daylight, with the full chapter reaching Steam’s public test build before a wider June 16 release.
  • Jason’s signature power, Omnipresent Evil, lets him vanish from the map, move faster while hidden, then burst back through pallets, vaults or walls to destroy obstacles and expose nearby Survivors.
  • His second mechanic turns map debris into limited throwable weapons that can stagger targets; injured Survivors hit near walls can be pinned in place until Jason closes in.
  • Behaviour called Jason a centerpiece of Dead by Daylight’s 10th anniversary, after years of fan demand and Friday the 13th licensing complications delayed one of the game’s most requested crossovers.
How will Jason's 'jump scare' powers fundamentally change the decade-old gameplay of Dead by Daylight?
Will fan disappointment over missing content overshadow Jason's long-awaited arrival in Dead by Daylight?
Is Behaviour's strategy of acquiring IPs like Darkest Dungeon the future for expanding live-service game worlds?