Updated
Updated · Kotaku · May 21
Ubisoft Declares 2 Black Flag Games Canon, Changes Resynced Ending Before July 9 Launch
Updated
Updated · Kotaku · May 21

Ubisoft Declares 2 Black Flag Games Canon, Changes Resynced Ending Before July 9 Launch

12 articles · Updated · Kotaku · May 21
  • Ubisoft said both 2013’s Assassin’s Creed Black Flag and the July 9 remake Black Flag Resynced are canon, framing the new game as a more accurate Animus version of Edward Kenway’s story.
  • Developers Richard Knight and Paul Fu said the original game’s events still happened, while Resynced adds material that also canonically happened to Edward rather than replacing the old timeline.
  • Modern-day segments from the original have been removed in Resynced, forcing Ubisoft to rework the ending even though the Sage storyline remains canon.
  • A new scene—written with longtime series writer Darby McDevitt—was added to bridge that gap from Edward’s perspective and preserve key links to the original finale.
  • The approach tests whether Ubisoft can satisfy longtime lore-focused fans while making the remake’s revised structure work for newcomers on PS5, Xbox Series X/S and PC.
Is Black Flag's 'dual canon' a clever story device or an excuse to rewrite the series' complicated modern-day plot?
With more remakes confirmed, is Ubisoft reviving its classics or retreating from the risk of creating new worlds?
Do the massive gameplay overhauls create a true remake or an entirely new game wearing a classic pirate skin?