Tomodachi Life: Living the Dream Tops April US Sales at $41 Million as Switch 2 Lifts Hardware 34%
Updated
Updated · GamesIndustry.biz · May 20
Tomodachi Life: Living the Dream Tops April US Sales at $41 Million as Switch 2 Lifts Hardware 34%
4 articles · Updated · GamesIndustry.biz · May 20
Tomodachi Life: Living the Dream generated more than $41 million in combined physical and projected digital US sales, leading Circana’s April chart and helping new physical software spending jump 44% to $96 million.
Total game-content spending still rose only 2% to $3.8 billion, while overall US video game spending increased 3% year on year to $4.3 billion; year-to-date totals reached $16.7 billion for content and $18.8 billion overall.
Pragmata debuted at No. 2 overall, led PlayStation sales, ranked second on PC storefronts and third on Xbox, while also landing in Nintendo’s top 15.
Hardware revenue climbed 34% to $261 million on strong Nintendo Switch 2 demand, offsetting declines for the original Switch, Xbox Series X|S and PlayStation 5; Switch 2 led both unit and dollar sales in April and year to date.
Circana now publishes a projected top 10 using actual digital sales where available and projections elsewhere, a methodology change it says better captures titles from publishers with incomplete digital reporting, including Nintendo.
With new sales charts relying on projections, can we still trust which games are the actual best-sellers?
As Nintendo prices digital games cheaper, are we witnessing the end of buying physical video games?
If top games are selling millions, why did the video game industry just lay off 44,000 employees?