Updated
Updated · Game Informer · May 21
Game Informer Pans Bubsy 4D, Saying 6-Hour Platformer Fails a 33-Year Franchise
Updated
Updated · Game Informer · May 21

Game Informer Pans Bubsy 4D, Saying 6-Hour Platformer Fails a 33-Year Franchise

5 articles · Updated · Game Informer · May 21
  • Game Informer called Bubsy 4D a miserable six-hour experience, arguing the new platformer offers little reason for newcomers to engage with the 33-year-old series.
  • The review says its core movement set—long-jump pounce, double jump and glide—has some promise, but poor control, repetitive combat and bland level design smother any fun.
  • Three five-stage worlds send players after 150 yarn balls per level and hidden blueprint scrolls, yet the collectathon structure is undermined by muddy visuals, a wonky camera and awkward progression.
  • Threadbare characters, randomly deployed voice acting and what the review describes as terrible writing leave the Woolies, BaaBots and supporting cast adding almost nothing beyond frustration.
  • The verdict frames Bubsy 4D as a failed revival attempt, saying the latest entry returns the mascot to the infamy that has long shadowed the franchise.
Is Bubsy 4D a misunderstood gem or another disaster, with reviews split just days before its official release?
How did a celebrated indie developer seemingly repeat the mistakes of the infamously bad Bubsy franchise?