Updated
Updated · Eurogamer.net · May 18
The Adventures of Elliot Packs 5 Ability-Based Minigames Into Its Zelda-Like Action RPG
Updated
Updated · Eurogamer.net · May 18

The Adventures of Elliot Packs 5 Ability-Based Minigames Into Its Zelda-Like Action RPG

1 articles · Updated · Eurogamer.net · May 18
  • Square Enix’s The Adventures of Elliot ties each of Faie’s five unlockable abilities to a dedicated minigame, turning teleport, ignite and sprint powers into separate score-chasing challenges.
  • Two hours with the demo suggest those side modes are central to the game’s appeal: players control Elliot and Faie simultaneously, while the minigames push the dual-character mechanics harder than combat or exploration.
  • SSS ranks, soundtrack vinyl rewards and a cat-collection quest with 50-cat milestones add more optional goals, including a Golden Egg that boosts currency gain by 100%.
  • Team Asano — the Square Enix group behind Octopath Traveler and Bravely Default — is presented as carrying that design philosophy forward after earlier Switch 2 minigames showcased mouse Joy-Con features.
Are Team Asano's rich minigames the future for RPGs, or a costly distraction from the main story?
As Team Asano adds content, is the industry's trend of streamlining RPGs actually a creative misstep?
Will the Switch 2's 'Mouse Mode' become a must-have feature or just another forgotten hardware gimmick?