Updated
Updated · Pocket Tactics · May 17
Virtuos Eyes GTA 5 and Red Dead Redemption 2 Switch Ports After 2017 L.A. Noire Debut
Updated
Updated · Pocket Tactics · May 17

Virtuos Eyes GTA 5 and Red Dead Redemption 2 Switch Ports After 2017 L.A. Noire Debut

1 articles · Updated · Pocket Tactics · May 17
  • Virtuos said it is eager to adapt Grand Theft Auto 5 and Red Dead Redemption 2 for Nintendo Switch, citing confidence built from its earlier Rockstar work.
  • The studio pointed to 2017's L.A. Noire port—Rockstar's first Switch release—as proof it can bring demanding games to Nintendo hardware without major compromises.
  • Andy Fong said that project required heavy optimization for the Switch's weaker CPU and GPU, including voxel-based occlusion culling, finer mesh breakdowns and a shift from 32-bit to 64-bit.
  • Virtuos split the effort between improving rendering on PC and getting the game running on Switch dev kits, while preserving L.A. Noire's atmosphere and adding selective enhancements.
  • The comments came in a retrospective on L.A. Noire, released on May 17, 2011, as Virtuos highlighted the port as a turning point in its relationship with Rockstar and Nintendo.
Despite L.A. Noire's success, are massive open worlds like GTA V and Red Dead Redemption 2 truly possible on Switch?
How did Virtuos convince the selective Rockstar Games to port its iconic detective title to a Nintendo console?
With the original director's studio now part of Rockstar, is a long-awaited L.A. Noire sequel finally in development?