Updated
Updated · Push Square · May 17
L.A. Noire Turns 15, Reviving Praise for 1,000fps Facial-Capture Breakthrough
Updated
Updated · Push Square · May 17

L.A. Noire Turns 15, Reviving Praise for 1,000fps Facial-Capture Breakthrough

4 articles · Updated · Push Square · May 17
  • Fifteen years after its 2011 release, L.A. Noire is being remembered for facial-capture tech that used camera arrays shooting up to 1,000fps to record subtle actor expressions.
  • That system fed the game’s signature interrogation mechanic, letting players read suspects’ facial “tells” and unlock new lines of questioning in a way few games have matched since.
  • The approach also hit practical limits: actors had to sit still for facial recording, with motion capture shot separately later, making the process cumbersome and the results sometimes awkward.
  • Rockstar’s backing created expectations of a GTA-style open world, but 1940s Los Angeles functioned mostly as mission backdrop, while launch-era DLC controversy further clouded reception.
  • Even so, the game is still viewed as an ambitious PS3-era detective title whose technology pushed the medium forward despite its design and business-model flaws.
Can a new L.A. Noire sequel fix the original's flaws without losing its unique soul?
Beyond facial capture, how could modern AI create the ultimate detective interrogation experience?